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- For MARP, I like method 2, including the screen in the call.
- Also re: MARP, you might want to check out Gamesmith Dev. System
- as it implements object oriented bobs and so on, along with screen
- functions and sound etc. That is what I am using now. If you canb get
- MARP to a point where it can be used as linker libs with C or Assembler
- to develop games easily (like in AMOS but better ;-) ) then I see a market
- for you to sell it commercially. GDS sells for $99 through Oregon Research
- and I have no problem paying for a system that is going to make my
- programming much more effecient. I would especially like to be able to
- use the Turbo+ map editor and commands in my C code. That would be
- great. Aren't the AMOS extensions written in Assembly, so could I use the
- commands in there from C? How about MARP? If you want any ideas,
- let me know, there are tons of game development tools that I want!
- -Jedon
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